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FDG
2009
ACM
15 years 8 months ago
Rhythm-based level generation for 2D platformers
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
PODC
2004
ACM
15 years 7 months ago
Completely fair SFE and coalition-safe cheap talk
Secure function evaluation (SFE) enables a group of players, by themselves, to evaluate a function on private inputs as securely as if a trusted third party had done it for them. ...
Matt Lepinski, Silvio Micali, Chris Peikert, Abhi ...
IJCAI
2003
15 years 2 months ago
Simultaneous Adversarial Multi-Robot Learning
Multi-robot learning faces all of the challenges of robot learning with all of the challenges of multiagent learning. There has been a great deal of recent research on multiagent ...
Michael H. Bowling, Manuela M. Veloso
SIAMCO
2002
77views more  SIAMCO 2002»
15 years 1 months ago
Robust Optimal Switching Control for Nonlinear Systems
Abstract. We formulate a robust optimal control problem for a general nonlinear system with finitely many admissible control settings and with costs assigned to switching of contro...
Joseph A. Ball, Jerawan Chudoung, Martin V. Day
SAGT
2010
Springer
167views Game Theory» more  SAGT 2010»
14 years 12 months ago
A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It
Recent results showing PPAD-completeness of the problem of computing an equilibrium for Fisher’s market model under additively separable, piecewise-linear, concave utilities (pl...
Gagan Goel, Vijay V. Vazirani