The shear-warp volume rendering algorithm is one of the fastest algorithms for volume rendering, but it achieves this rendering speed only by sacrificing interpolation between th...
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Abstract-- In this paper, we present a clustering-based tracking algorithm for tracking people (e.g. hand, head, eyeball, body, and lips). It is always a challenging task to track ...
We present a randomized coloring algorithm for the unstructured radio network model, a model comprising autonomous nodes, asynchronous wake-up, no collision detection and an unkno...