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» Generalized implicit functions for computer graphics
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SIGGRAPH
2000
ACM
15 years 4 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
CGI
2009
IEEE
15 years 3 months ago
Visual analytics of time dependent 2D point clouds
Two dimensional point data can be considered one of the most basic, yet one of the most ubiquitous data types arising in a wide variety of applications. The basic scatter plot app...
Tatiana von Landesberger, Sebastian Bremm, Peyman ...
SIGGRAPH
1987
ACM
15 years 3 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
WIOPT
2006
IEEE
15 years 5 months ago
Reverse engineering MAC
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Ao Tang, Jang-Won Lee, Jianwei Huang, Mung Chiang,...
SCALESPACE
2005
Springer
15 years 5 months ago
Multiscale Active Contours
Abstract. In this paper, we propose an evolution equation for the active contours in scale spaces. This evolution equation is based on the Polyakov functional that has been first ...
Xavier Bresson, Pierre Vandergheynst, Jean-Philipp...