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ATAL
2010
Springer
15 years 8 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
ATAL
2010
Springer
15 years 8 months ago
Stackelberg vs. Nash in security games: interchangeability, equivalence, and uniqueness
There has been significant recent interest in game theoretic approaches to security, with much of the recent research focused on utilizing the leader-follower Stackelberg game mod...
Zhengyu Yin, Dmytro Korzhyk, Christopher Kiekintve...
ATAL
2010
Springer
15 years 8 months ago
Coalition structure generation in multi-agent systems with mixed externalities
Coalition structure generation (CSG) for multi-agent systems is a well-studied problem. A vast majority of the previous work and the state-of-the-art approaches to CSG assume a ch...
Bikramjit Banerjee, Landon Kraemer
ATAL
2010
Springer
15 years 8 months ago
Collective decision-making in multi-agent systems by implicit leadership
Coordination within decentralized agent groups frequently requires reaching global consensus, but typical hierarchical approaches to reaching such decisions can be complex, slow, ...
Chih-Han Yu, Justin Werfel, Radhika Nagpal
ATAL
2010
Springer
15 years 8 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
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