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181
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PRICAI
2010
Springer
14 years 11 months ago
Multi-manifold Clustering
Manifold clustering, which regards clusters as groups of points around compact manifolds, has been realized as a promising generalization of traditional clustering. A number of lin...
Yong Wang, Yuan Jiang, Yi Wu, Zhi-Hua Zhou
102
Voted
VTC
2010
IEEE
180views Communications» more  VTC 2010»
14 years 11 months ago
Analysis of Enhanced Deployment Models for Sensor Networks
Abstract—We present the estimation and evaluation of deployment models for sensor networks that exploit different amounts of a priori information. Topologies generated from the m...
Frank Oldewurtel, Petri Mähönen
114
Voted
WALCOM
2010
IEEE
260views Algorithms» more  WALCOM 2010»
14 years 11 months ago
Constant-Work-Space Algorithm for a Shortest Path in a Simple Polygon
We present two space-efficient algorithms. First, we show how to report a simple path between two arbitrary nodes in a given tree. Using a technique called “computing instead of ...
Tetsuo Asano, Wolfgang Mulzer, Yajun Wang
109
Voted
COGSCI
2010
147views more  COGSCI 2010»
14 years 11 months ago
Beyond Core Knowledge: Natural Geometry
For many centuries, philosophers and scientists have pondered the origins and nature of human intuitions about the properties of points, lines, and figures on the Euclidean plane,...
Elizabeth S. Spelke, Sang Ah Lee, Véronique...
111
Voted
GROUP
2010
ACM
14 years 10 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin