Sciweavers

1102 search results - page 72 / 221
» Generalizing Updates: From Models to Programs
Sort
View
93
Voted
JSAC
2007
139views more  JSAC 2007»
15 years 8 days ago
Reverse-Engineering MAC: A Non-Cooperative Game Model
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Jang-Won Lee, Ao Tang, Jianwei Huang, Mung Chiang,...
98
Voted
OOPSLA
2004
Springer
15 years 5 months ago
C-SAW and genAWeave: a two-level aspect weaving toolsuite
This demonstration will feature overviews of the C-SAW and GenAWeave projects. The first half of the presentation will introduce the concept of two-level aspect weaving, which uni...
Jeffrey G. Gray, Jing Zhang, Suman Roychoudhury, I...
87
Voted
WWW
2008
ACM
16 years 1 months ago
Recrawl scheduling based on information longevity
It is crucial for a web crawler to distinguish between ephemeral and persistent content. Ephemeral content (e.g., quote of the day) is usually not worth crawling, because by the t...
Christopher Olston, Sandeep Pandey
102
Voted
HPDC
2010
IEEE
15 years 17 days ago
Parallel processing of data from very large-scale wireless sensor networks
In this paper we explore the problems of storing and reasoning about data collected from very large-scale wireless sensor networks (WSNs). Potential worldwide deployment of WSNs f...
Christine Jardak, Janne Riihijärvi, Frank Old...
OOPSLA
2007
Springer
15 years 6 months ago
Synthesizing reactive systems from LSC requirements using the play-engine
Live Sequence Charts (LSCs) is a scenario-based language for modeling object-based reactive systems with liveness properties. A tool called the Play-Engine allows users to create ...
Hillel Kugler, Cory Plock, Amir Pnueli