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CGF
2008
173views more  CGF 2008»
15 years 2 months ago
A Local/Global Approach to Mesh Parameterization
We present a novel approach to parameterize a mesh with disk topology to the plane in a shape-preserving manner. Our key contribution is a local/global algorithm, which combines a...
Ligang Liu, Lei Zhang, Yin Xu, Craig Gotsman, Stev...
CGF
2008
151views more  CGF 2008»
15 years 2 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
CGF
2008
140views more  CGF 2008»
15 years 2 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
CORR
2010
Springer
121views Education» more  CORR 2010»
15 years 2 months ago
GNSS-based positioning: Attacks and Countermeasures
Increasing numbers of mobile computing devices, user-portable, or embedded in vehicles, cargo containers, or the physical space, need to be aware of their location in order to prov...
P. Papadimitratos, A. Jovanovic
CLEIEJ
2008
97views more  CLEIEJ 2008»
15 years 2 months ago
A finite bidimensional wavelet framework for computer graphics: Image equalization
A lot of material has been written about wavelet theory. Most of these texts provide an elegant framework from the functional and real analysis point of view. The complete infinit...
Francisco Jose Benavides Murillo, Edgar Benavides ...
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