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» Generating Abstract User Interfaces from an Informal Design
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CHI
1994
ACM
15 years 1 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
MHCI
2005
Springer
15 years 3 months ago
Dynamic generation of web migratory interfaces
In this paper, we present a solution for dynamic generation of Web user interfaces that can dynamically migrate among different platforms. The solution is based on a migration/pro...
Renata Bandelloni, Giulio Mori, Fabio Patern&ograv...
TAMODIA
2004
14 years 11 months ago
Task models and interaction models in a multiple user interfaces generation process
In a Multiple User Interfaces (MUI) context, several models must be defined and adapted (tasks, user, .). Abstract models are progressively enriched in concrete models using patte...
Kinan Samaan, Franck Tarpin-Bernard
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
15 years 4 months ago
Interactive evolution of XUL user interfaces
We attack the problem of user fatigue by using an interactive genetic algorithm to evolve user interfaces in the XUL interface definition language. The interactive genetic algori...
Juan C. Quiroz, Sushil J. Louis, Sergiu M. Dascalu
BDIM
2008
IEEE
185views Business» more  BDIM 2008»
15 years 4 months ago
Addressing the impact of business process changes on software user interfaces
—This paper defines an approach to maintain the work of business process analysts aligned with the work of UI designers. With this approach, models are derived from each other an...
Kênia Soares Sousa, Hildeberto Mendonç...