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» Generating Connectives
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122
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CONEXT
2006
ACM
15 years 9 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
COCOON
2003
Springer
15 years 8 months ago
Graph Coloring and the Immersion Order
The relationship between graph coloring and the immersion order is considered. Vertex connectivity, edge connectivity and related issues are explored. These lead to the conjecture...
Faisal N. Abu-Khzam, Michael A. Langston
DAC
2010
ACM
15 years 7 months ago
A parallel integer programming approach to global routing
We propose a parallel global routing algorithm that concurrently processes routing subproblems corresponding to rectangular subregions covering the chip area. The algorithm uses a...
Tai-Hsuan Wu, Azadeh Davoodi, Jeffrey T. Linderoth
132
Voted
CMS
2006
15 years 4 months ago
TAO: Protecting Against Hitlist Worms Using Transparent Address Obfuscation
Abstract. Sophisticated worms that use precomputed hitlists of vulnerable targets are especially hard to contain, since they are harder to detect, and spread at rates where even au...
Spyros Antonatos, Kostas G. Anagnostakis
FLAIRS
2004
15 years 4 months ago
Recurrent Neural Networks and Pitch Representations for Music Tasks
We present results from experiments in using several pitch representations for jazz-oriented musical tasks performed by a recurrent neural network. We have run experiments with se...
Judy A. Franklin