We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
We present an efficient and scalable technique for spatiotemporal segmentation of long video sequences using a hierarchical graph-based algorithm. We begin by oversegmenting a vol...
Matthias Grundmann, Vivek Kwatra, Mei Han, Irfan E...
We present a new metaphor for learning anatomy - the 3d puzzle. With this metaphor students learn anatomic relations by assembling a geometric model themselves. For this purpose, a...
This work aims at a virtual recovery of excavated archaeological finds in cyberspace for ancient relic preservation, archaeology research, and multimedia material generation. Many...
A strand is a sequence of events; it represents either the execution of legitimate party in a security protocol or else a sequence of actions by a penetrator. A strand space is a ...
F. Javier Thayer, Jonathan C. Herzog, Joshua D. Gu...