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TCAD
2002
93views more  TCAD 2002»
14 years 11 months ago
Hierarchical buffered routing tree generation
Abstract--This paper presents a solution to the problem of performance-driven buffered routing tree generation for VLSI circuits. Using a novel bottom-up construction algorithm and...
Amir H. Salek, Jinan Lou, Massoud Pedram
ECSQARU
2009
Springer
15 years 6 months ago
An Algorithm for Generating Arguments in Classical Predicate Logic
Abstract. There are a number of frameworks for modelling argumentation in logic. They incorporate a formal representation of individual arguments and techniques for comparing conï¬...
Vasiliki Efstathiou, Anthony Hunter
GMAI
2006
IEEE
126views Solid Modeling» more  GMAI 2006»
15 years 5 months ago
Generating Surface Textures based on Cellular Networks
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...
Stéphane Gobron, Denis Finck
IMR
2000
Springer
15 years 3 months ago
High Quality Anisotropic Tetrahedral Mesh Generation Via Ellipsoidal Bubble Packing
This paper presents a new computational method for anisotropic tetrahedral meshing that (1) can control shapes of the elements by an arbitrary anisotropy function, and (2) can avo...
Soji Yamakawa, Kenji Shimada
IJSM
2006
90views more  IJSM 2006»
14 years 11 months ago
Diagrammatic Tools for Generating Biorthogonal Multiresolutions
In a previous work [1] we introduced a construction designed to produce biorthogonal multiresolutions from given subdivisions. This construction was formulated in matrix terms, wh...
Faramarz F. Samavati, Richard H. Bartels