Sciweavers

71 search results - page 9 / 15
» Generating Realistic Large Bayesian Networks by Tiling
Sort
View
EUROPAR
2007
Springer
15 years 3 months ago
Virtualization Techniques in Network Emulation Systems
The continuous increase of computational power has made viable the implementation of more and more sophisticated virtualization techniques. The use of virtualization in cluster env...
Roberto Canonico, Pasquale Di Gennaro, Vittorio Ma...
JMLR
2002
102views more  JMLR 2002»
14 years 9 months ago
Optimal Structure Identification With Greedy Search
In this paper we prove the so-called "Meek Conjecture". In particular, we show that if a DAG H is an independence map of another DAG G, then there exists a finite sequen...
David Maxwell Chickering
72
Voted
NIPS
1997
14 years 11 months ago
Generalized Prioritized Sweeping
Prioritized sweeping is a model-based reinforcement learning method that attempts to focus an agent’s limited computational resources to achieve a good estimate of the value of ...
David Andre, Nir Friedman, Ronald Parr
ICMCS
2005
IEEE
113views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Network-Adaptive Frame-Expansion-Based Packet Video Coding for Erasure Channels
This paper proposes a novel error-resilient packet video coding method which is designed to operate on unreliable IP networks suffering from large bursts of packet losses. The mai...
Andrew G. Backhouse, Irene Y. H. Gu
IJON
2006
87views more  IJON 2006»
14 years 9 months ago
Collective plasticity and individual stability in cultured neuronal networks
Cultured neuronal networks generate spontaneous activity in the form of synchronized bursting events (SBEs)--short time events during which most of the recorded neurons fire rapid...
Nadav Raichman, Vladislav Volman, Eshel Ben-Jacob