Sciweavers

2916 search results - page 335 / 584
» Generating Rule Sets from Model Trees
Sort
View
CVIU
2006
317views more  CVIU 2006»
15 years 6 months ago
A general method for human activity recognition in video
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
ICML
2003
IEEE
16 years 7 months ago
Goal-directed Learning to Fly
Learning to fly an aircraft is a complex task that requires the development of control skills and goal achievement strategies. This paper presents a behavioural cloning system tha...
Andrew Isaac, Claude Sammut
SIGGRAPH
2000
ACM
15 years 10 months ago
Silhouette clipping
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
SIGGRAPH
1999
ACM
15 years 10 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
COMPSAC
2000
IEEE
15 years 10 months ago
Automating Scenario-Driven Structured Requirements Engineering
Scenario analysis is a vehicle of separating concerns in the elicitation of users' requirements. It is also a means of requirements validation and verification. In the practi...
Hong Zhu, Lingzi Jin