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» Generating Surface Textures based on Cellular Networks
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137
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IJCV
2012
13 years 4 months ago
Feature-Based Deformable Surface Detection with Self-Occlusion Reasoning
Abstract This paper presents a method for detecting a textured deformed surface in an image. It uses (wide-baseline) point matches between a template and the input image. The main ...
Daniel Pizarro, Adrien Bartoli
IROS
2008
IEEE
184views Robotics» more  IROS 2008»
15 years 8 months ago
Morpho: A self-deformable modular robot inspired by cellular structure
— We present a modular robot design inspired by the creation of complex structures and functions in biology via deformation. Our design is based on the Tensegrity model of cellul...
Chih-Han Yu, Kristina Haller, Donald E. Ingber, Ra...
VISUALIZATION
2002
IEEE
15 years 6 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
128
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CGI
1998
IEEE
15 years 6 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
ICPPW
2003
IEEE
15 years 7 months ago
Parallelization of Cellular Neural Networks for Image Processing on Cluster Architectures
In this paper a simple but effective approach for parallelization of cellular neural networks for image processing is developed. Digital gray-scale images were used to evaluate th...
Thomas Weishäupl, Erich Schikuta