We introduce higher-order, multi-parameter, tree transducers (HMTTs, for short), which are kinds of higher-order tree transducers that take input trees and output a (possibly infi...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multires...
The design of clock distribution networks in synchronous digital systems presents enormous challenges. Controlling the clock signal delay in the presence of various noise sources,...
Dimitrios Velenis, Marios C. Papaefthymiou, Eby G....
Abstract. Data with multi-valued categorical attributes can cause major problems for decision trees. The high branching factor can lead to data fragmentation, where decisions have ...