We present a generative model for representing and reasoning about the relationships among events in continuous time. We apply the model to the domain of networked and distributed...
We propose a framework for policy generation in continuoustime stochastic domains with concurrent actions and events of uncertain duration. We make no assumptions regarding the co...
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
We present a framework for validating the compliance of a design with a given architecture. Our approach is centered on the concept of misinterpretations. These include missing be...
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...