A sketch captures the most informative part of an object, in a much more concise and potentially robust representation (e.g., for face recognition or new capabilities of manipulat...
Many tasks can be described by sequences of actions that normally exhibit some form of structure and that can be represented by a grammar. This paper introduces FOSeq, an algorithm...
One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
In this paper, we consider the Grand Challenge under a very specific perspective: the enabling of application experts without programming knowledge to reliably model their busines...
In this paper, we present a rule-based modelling language for constraint programming, called Rules2CP. Unlike other modelling languages, Rules2CP adopts a single knowledge represen...