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CGI
2004
IEEE
15 years 2 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
SBIA
1995
Springer
15 years 2 months ago
Modeling the Influence of Non-Changing Quantities
ion Framework for Compositional Modeling 36 Diane Chi and Yumi Iwasaki Model Decomposition and Simulation 45 Daniel J. Clancy and Benjamin Kuipers A Distance Measure for Attention ...
Bert Bredeweg, Kees de Koning, Cis Schut
CODES
2008
IEEE
15 years 26 days ago
Performance debugging of Esterel specifications
Synchronous languages like Esterel have been widely adopted for designing reactive systems in safety-critical domains such as avionics. Specifications written in Esterel are based...
Lei Ju, Bach Khoa Huynh, Abhik Roychoudhury, Samar...
DBA
2004
140views Database» more  DBA 2004»
15 years 14 days ago
A Tool for Transforming Conceptual Schemas of Spatio-Temporal Databases with Multiple Representation
Nowadays, classical conceptual models (such as ER or UML) are used for designing database applications. These classical conceptual models usually come with associated CASE tools a...
Mohammed Minout, Christine Parent, Esteban Zim&aac...
72
Voted
BMCBI
2007
129views more  BMCBI 2007»
14 years 11 months ago
Exploring inconsistencies in genome-wide protein function annotations: a machine learning approach
Background: Incorrectly annotated sequence data are becoming more commonplace as databases increasingly rely on automated techniques for annotation. Hence, there is an urgent need...
Carson M. Andorf, Drena Dobbs, Vasant Honavar