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PERCOM
2010
ACM
15 years 1 months ago
Pervasive maps: Explore and interact with pervasive environments
—Efficient discovery of nearby devices and services is one of the preconditions to obtain a usable pervasive environment. Typical user interfaces in these environments hide the ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
ESWA
2008
96views more  ESWA 2008»
14 years 9 months ago
samap: An user-oriented adaptive system for planning tourist visits
In this paper, we present samap, whose goal is to build a software tool to help different people visit different cities. This tool integrates modules that dynamically capture user...
Luis A. Castillo, Eva Armengol, Eva Onaindia, Laur...
CHI
2005
ACM
15 years 10 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
ACMACE
2011
ACM
13 years 9 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
IUI
2010
ACM
15 years 6 months ago
Evaluating the design of inclusive interfaces by simulation
We have developed a simulator to help with the design and evaluation of assistive interfaces. The simulator can predict possible interaction patterns when undertaking a task using...
Pradipta Biswas, Peter Robinson