—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
This paper explores the issues connected to the transmission of three dimensional scenes over unreliable networks such as the wireless ones. It analyzes the effect of the loss of ...
Pietro Zanuttigh, Andrea Zanella, Guido M. Cortela...
This paper presents the Pure/Epos approach to deal with the high complexity of adaptable operating systems and also to diminish the distance between application and operating syste...
Service-based systems engineering is a recent paradigm that has proven useful for the development of multifunctional systems, whose functions may be used in different contexts and...
In this paper, we present Creature Academy, a virtual laboratory that allows for the evolution of form and function within simulated physical 3D environments. Creature Academy can ...