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CAD
2007
Springer
14 years 9 months ago
Generating strictly non-self-overlapping structured quadrilateral grids
In this paper, we present a BPM (Bézier Patch Mapping) algorithm which generates a strictly non-self-overlapping structured quadrilateral grid in a given four-sided planar region...
Hongwei Lin, Kai Tang, Ajay Joneja, Hujun Bao
78
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COMPGEOM
2009
ACM
15 years 4 months ago
Quadrilateral meshes with bounded minimum angle
In this paper, we present an algorithm that utilizes a quadtree data structure to construct a strictly convex quadrilateral mesh for a simple polygonal region in which no newly cr...
Scott Hine, F. Betul Atalay, Dianna Xu, Suneeta Ra...
IMR
2004
Springer
15 years 3 months ago
3D Hybrid Mesh Generation for Reservoir Flow Simulation
A great challenge for flow simulators of new generation is to gain more accuracy at well proximity within complex geological structures. For this purpose, a new approach based on...
N. Flandrin, Houman Borouchaki, Chakib Bennis