In this paper we present an experimental content adaptation system for mobile devices. The system enables the presentation of multimedia content and considers the problem of small...
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
: This paper presents the NECA approach to the generation of dialogues between Embodied Conversational Agents (ECAs). This approach consist of the automated constructtion stract sc...
Kees van Deemter, Brigitte Krenn, Paul Piwek, Mart...
With the goal of supporting the knowledge circulation and creation process in a society, we have studied story-based communication in a network community. On the basis of this res...
Yukiko I. Nakano, Toshihiro Murayama, Masashi Okam...
In this paper, we present the D-TUNA corpus, which is the first semantically annotated corpus of referring expressions in Dutch. Its primary function is to evaluate and improve th...