We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
We present a novel means of algorithmically describing a growth process that is an extension of Lindenmayer’s Map L-systems. This growth process relies upon a set of rewrite rule...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
Abstract. This paper introduces a hand tracking system with a theoretical proof of convergence. The tracking system follows a model-based approach and uses image-based cues, namely...