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3DPVT
2006
IEEE
257views Visualization» more  3DPVT 2006»
15 years 3 months ago
3D from Line Segments in Two Poorly-Textured, Uncalibrated Images
This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...
88
Voted
VC
2010
212views more  VC 2010»
14 years 4 months ago
Interactive evolutionary 3D fractal modeling
In this research we present a technique for the automatic generation of 3D art form, which allows designers to get access to large number of 3D shapes that can be altered interact...
Wenjun Pang, K. C. Hui
MICCAI
2004
Springer
15 years 10 months ago
A Data Clustering and Streamline Reduction Method for 3D MR Flow Vector Field Simplification
Abstract. With the increasing capability of MR imaging and Computational Fluid Dynamics (CFD) techniques, a significant amount of data related to the haemodynamics of the cardiovas...
Bernardo Silva Carmo, Yin-Heung Pauline Ng, Adam P...
3DPVT
2002
IEEE
143views Visualization» more  3DPVT 2002»
15 years 2 months ago
Generation, Visualization, and Editing of 3D Video
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
Takashi Matsuyama, Takeshi Takai
ICIP
1999
IEEE
15 years 11 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool