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152
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RT
2001
Springer
15 years 9 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
ISBI
2008
IEEE
16 years 5 months ago
Brain surface conformal parameterization with the slit mapping
Brain surface conformal mapping has been studied intensively. In this paper, we propose a method that computes a conformal mapping from a multiply connected mesh to the so-called ...
Yalin Wang, Xianfeng Gu, Tony F. Chan, Paul M. Tho...
MICCAI
2008
Springer
16 years 6 months ago
Conformal Slit Mapping and Its Applications to Brain Surface Parameterization
We propose a method that computes a conformal mapping from a multiply connected mesh to the so-called slit domain, which consists of a canonical rectangle or disk in which 3D curve...
Yalin Wang, Xianfeng Gu, Tony F. Chan, Paul M. ...
SC
2003
ACM
15 years 10 months ago
Remote Visualization by Browsing Image Based Databases with Logistical Networking
The need to provide remote visualization of large datasets with adequate levels of quality and interactivity has become a major impediment to distributed collaboration in Computat...
Jin Ding, Jian Huang, Micah Beck, Shaotao Liu, Ter...
157
Voted
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 9 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi