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TOG
2002
114views more  TOG 2002»
14 years 9 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
SIGGRAPH
2010
ACM
15 years 2 months ago
Apparent display resolution enhancement for moving images
Limited spatial resolution of current displays makes the depiction of very fine spatial details difficult. This work proposes a novel method applied to moving images that takes ...
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karo...
CVPR
2010
IEEE
15 years 5 months ago
Exploring Features in a Bayesian Framework for Material Recognition
We are interested in identifying the material category, e.g. glass, metal, fabric, plastic or wood, from a single image of a surface. Unlike other visual recognition tasks in comp...
Ce Liu, Lavanya Sharan, Edward Adelson, Ruth Rosen...
CVPR
1998
IEEE
15 years 1 months ago
Mosaics of Scenes with Moving Objects
Image mosaics are useful for a variety of tasks in vision and computer graphics. A particularly convenient way to generate mosaics is by `stitching' together many ordinary ph...
James Davis
IROS
2007
IEEE
240views Robotics» more  IROS 2007»
15 years 3 months ago
Biologically-inspired robotics vision monte-carlo localization in the outdoor environment
— We present a robot localization system using biologically-inspired vision. Our system models two extensively studied human visual capabilities: (1) extracting the “gist” of...
Christian Siagian, Laurent Itti