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114
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ICRA
2006
IEEE
202views Robotics» more  ICRA 2006»
15 years 8 months ago
Primitive Communication based on Motion Recognition and Generation with Hierarchical Mimesis Model
— Communication skill is essential for social robots in various environments such as homes, offices, and hospitals, where the robots are expected to interact with humans. In thi...
Wataru Takano, Katsu Yamane, Tomomichi Sugihara, K...
ATAL
2010
Springer
15 years 3 months ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
COLING
2008
15 years 28 days ago
A Probabilistic Model for Measuring Grammaticality and Similarity of Automatically Generated Paraphrases of Predicate Phrases
The most critical issue in generating and recognizing paraphrases is development of wide-coverage paraphrase knowledge. Previous work on paraphrase acquisition has collected lexic...
Atsushi Fujita, Satoshi Sato
96
Voted
ANLP
1997
77views more  ANLP 1997»
15 years 3 months ago
Multilingual Generation and Summarization of Job Adverts: the TREE Project
A multilingual Internet-based employment advertisement system is described. Job ads are submitted as e-mailtexts, analysed by an example-based pattern matcher and stored in langua...
Harold L. Somers, Bill Black, Joakim Nivre, Torbj&...
97
Voted
IADIS
2004
15 years 3 months ago
Pattern definition to refine navigation structure in hypermedia/Web applications
When building Hypermedia/Web Applications, (different) designers are often faced with the same problems over and over again. Those recurring problems soon yield elegant solutions,...
Sven Casteleyn, Irene Garrigós, Peter Pless...