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CCO
2001
Springer
161views Combinatorics» more  CCO 2001»
15 years 11 months ago
Branch, Cut, and Price: Sequential and Parallel
Branch, cut, and price (BCP) is an LP-based branch and bound technique for solving large-scale discrete optimization problems (DOPs). In BCP, both cuts and variables can be generat...
Laszlo Ladányi, Ted K. Ralphs, Leslie E. Tr...
177
Voted
SIGGRAPH
2010
ACM
15 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
LCPC
2001
Springer
15 years 10 months ago
A Comparative Evaluation of Parallel Garbage Collector Implementations
While uniprocessor garbage collection is relatively well understood, experience with collectors for large multiprocessor servers is limited and it is unknown which techniques best ...
C. Richard Attanasio, David F. Bacon, Anthony Cocc...
FCCM
2000
IEEE
162views VLSI» more  FCCM 2000»
15 years 10 months ago
StReAm: Object-Oriented Programming of Stream Architectures Using PAM-Blox
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
Oskar Mencer, Heiko Hübert, Martin Morf, Mich...
177
Voted
SSDBM
2000
IEEE
149views Database» more  SSDBM 2000»
15 years 10 months ago
Coordinating Simultaneous Caching of File Bundles from Tertiary Storage
In a previous paper [Shoshani et al 99], we described a system called STACS (Storage Access Coordination System) for High Energy and Physics (HEP) experiments. These experiments g...
Arie Shoshani, Alex Sim, Luis M. Bernardo, Henrik ...
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