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» Generative Design Patterns
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115
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CHI
2010
ACM
15 years 6 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
121
Voted
DAC
2007
ACM
16 years 3 months ago
Compact State Machines for High Performance Pattern Matching
Pattern matching is essential to a wide range of applications such as network intrusion detection, virus scanning, etc. Pattern matching algorithms normally rely on state machines...
Piti Piyachon, Yan Luo
OOPSLA
2009
Springer
15 years 7 months ago
Overview of the 3rd international workshop on software patterns and quality ((SPAQu'09)
We will discuss here the theoretical, social, technological and practical issues related to quality aspects of software patterns including security and safety aspects. The worksho...
Hironori Washizaki, Nobukazu Yoshioka, Eduardo B. ...
127
Voted
TSE
2008
97views more  TSE 2008»
15 years 2 months ago
Timed Automata Patterns
Timed Automata have proven to be useful for specification and verification of real-time systems. System design using Timed Automata relies on explicit manipulation of clock variabl...
Jin Song Dong, Ping Hao, Shengchao Qin, Jun Sun 00...
125
Voted
EEE
2005
IEEE
15 years 8 months ago
A Pattern Language for Decentralized Coordination and Negotiation Protocols
Currently negotiation covers a huge and unstructured domain of negotiation- and coordination protocols and associated strategies. Researchers and practitioners like system enginee...
Adrian Paschke, Christine Kiss, Samer Al-Hunaty