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JIPS
2006
120views more  JIPS 2006»
15 years 3 months ago
Automatic Hardware/Software Interface Generation for Embedded System
: Large portion of embedded system development process is the integration of hardware and software. Unfortunately, the communication across the hardware/software boundary is tediou...
Choonho Son, Jeong-Han Yun, Hyun-Goo Kang, Taisook...
ET
1998
52views more  ET 1998»
15 years 3 months ago
Scalable Test Generators for High-Speed Datapath Circuits
This paper explores the design of efficient test sets and test-pattern generators for online BIST. The target applications are high-performance, scalable datapath circuits for whi...
Hussain Al-Asaad, John P. Hayes, Brian T. Murray
SAC
2002
ACM
15 years 3 months ago
Agent factory: generative migration of mobile agents in heterogeneous environments
In most of today's agent systems migration of agents requires homogeneity in the programming language and/or agent platform in which an agent has been designed. In this paper...
Frances M. T. Brazier, Benno J. Overeinder, Maarte...
MSWIM
2005
ACM
15 years 9 months ago
Getting urban pedestrian flow from simple observation: realistic mobility generation in wireless network simulation
In order for precise evaluation of MANET applications, more realistic mobility models are needed in wireless network simulations. In this paper, we focus on the behavior of pedest...
Kumiko Maeda, Kazuki Sato, Kazuki Konishi, Akiko Y...
TOG
2002
212views more  TOG 2002»
15 years 3 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...