Abstract. Design Patterns are now widely accepted as a useful concept for guiding and documenting the design of object-oriented software systems. Still the UML is ill-equipped for ...
A pattern-based approach to user interface development is presented that is explicitly based on artifacts contained in a task and a domain models. Exploiting a task model or a dom...
This paper presents an analysis of the design of classifiers for use in a hierarchical object recognition approach. In this approach, a cascade of classifiers is arranged in a tr...
Bjoern Stenger, Arasanathan Thayananthan, Philip H...
In this paper we describe our investigation of using interactive sonification (non-speech sound) to present the geographical distribution pattern of statistical data to vision imp...
Current systems used in education follow a consistent design pattern, one that is not supportive of lifelong learning or personalization, is asymmetric in terms of user capability,...
Scott Wilson, Oleg Liber, Mark Johnson, Phillip Be...