The paper describes the design of a generation component for a spoken dialogue system. After discussing three existing models of generation, a model based on new information focus...
In this paper we present a new fixpoint-based approach to bottom-up state generation for stratifiable disjunctive deductive databases. To this end, a new consequence operator based...
Abstract. Discovering the topology of a set of labeled data in a Euclidian space can help to design better decision systems. In this work, we propose a supervised generative model ...
An approach for specifying the management of a distributed system is herein described. Based on this formal approach, a management can be generated. The base of the specification ...
Although other genres have used procedural level generation to extend gameplay and replayability, platformer games have not yet seen successful level generation. This paper propos...