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ICIDS
2009
Springer
15 years 11 months ago
Controlling Narrative Generation with Planning Trajectories: The Role of Constraints
Abstract. AI planning has featured in a number of Interactive Storytelling prototypes: since narratives can be naturally modelled as a sequence of actions it has been possible to e...
Julie Porteous, Marc Cavazza
ICRA
2008
IEEE
143views Robotics» more  ICRA 2008»
15 years 11 months ago
Pattern generators with sensory feedback for the control of quadruped locomotion
— Central Pattern Generators (CPGs) are becoming a popular model for the control of locomotion of legged robots. Biological CPGs are neural networks responsible for the generatio...
Ludovic Righetti, Auke Jan Ijspeert
ECOOP
2007
Springer
15 years 11 months ago
Generational Real-Time Garbage Collection
Abstract. While real-time garbage collection is now available in production virtual machines, the lack of generational capability means applications with high allocation rates are ...
Daniel Frampton, David F. Bacon, Perry Cheng, Davi...
154
Voted
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 10 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
ICMCS
2005
IEEE
218views Multimedia» more  ICMCS 2005»
15 years 10 months ago
A Mid-level Visual Concept Generation Framework for Sports Analysis
The development of mid-level concepts helps to bridge the gap between low-level feature and high-level semantics in video analysis. Most existing work combines the customized mid-...
Xiaofeng Tong, Lingyu Duan, Hanqing Lu, Changsheng...