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SIGGRAPH
1994
ACM
15 years 7 months ago
Interactive pen-and-ink illustration
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures--collections of strokes arranged in different patterns--to generate textur...
Michael Salisbury, Sean E. Anderson, Ronen Barzel,...
SI3D
1999
ACM
15 years 7 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
CHI
2003
ACM
16 years 3 months ago
Personal universal controllers: controlling complex appliances with GUIs and speech
We envision a future where each person will carry with them a personal universal controller (PUC), a portable computerized device that allows the user to control any appliance wit...
Jeffrey Nichols, Brad A. Myers, Michael Higgins, J...
FPLAY
2008
15 years 4 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
FPLAY
2008
15 years 4 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham