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FPLAY
2008
15 years 4 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
GRAPHICSINTERFACE
2003
15 years 3 months ago
Mixed Initiative Interactive Edge Detection
Interactive edge detection is used in both graphics art tools and in tools for building anatomical models from serially sectioned images. To build models, contours are traced and ...
Eric Neufeld, Haruna Popoola, David Callele, David...
SIGGRAPH
2010
ACM
15 years 2 months ago
Designing a new toy to fit other toy pieces: a shape-matching toy design based on existing building blocks
: Shape-matching toys are popular items for infants, and consist of boxes with many holes in different shapes along with corresponding blocks of the same shapes. To play with the t...
Yuki Igarashi, Hiromasa Suzuki
CORR
2008
Springer
137views Education» more  CORR 2008»
15 years 2 months ago
Design and Implementation Aspects of a novel Java P2P Simulator with GUI
Peer-to-peer networks consist of thousands or millions of nodes that might join and leave arbitrarily. The evaluation of new protocols in real environments is many times practical...
Vassilios Chrissikopoulos, George Papaloukopoulos,...
IVS
2008
139views more  IVS 2008»
15 years 2 months ago
DataMeadow: a visual canvas for analysis of large-scale multivariate data
Supporting visual analytics of multiple large-scale multidimensional datasets requires a high degree of interactivity and user control beyond the conventional challenges of visual...
Niklas Elmqvist, John T. Stasko, Philippas Tsigas