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» Generic Graphical User Interfaces
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FDG
2009
ACM
15 years 8 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
IPPS
2010
IEEE
14 years 12 months ago
User level DB: a debugging API for user-level thread libraries
With the advent of the multicore era, parallel programming is becoming ubiquitous. Multithreading is a common approach to benefit from these architectures. Hybrid M:N libraries lik...
Kevin Pouget, Marc Pérache, Patrick Carriba...
STORYTELLING
2007
Springer
15 years 8 months ago
Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation
We present Wide Ruled, an authoring tool for the creation of generative stories. It is based on the Universe author-goal-based model of story generation, and extends this model by ...
James Skorupski, Lakshmi Jayapalan, Sheena Marquez...
CHI
2008
ACM
16 years 2 months ago
K-sketch: a 'kinetic' sketch pad for novice animators
Because most animation tools are complex and timeconsuming to learn and use, most animations today are created by experts. To help novices create a wide range of animations quickl...
Richard C. Davis, Brien Colwell, James A. Landay
SG
2010
Springer
14 years 12 months ago
An Interactive Interface for Lighting-by-Example
Lighting design in computer graphics is essentially not a random process but one driven by both a technical and aesthetic appreciation of lighting. In some applications, the result...
Hai Nam Ha, Christophe Lino, Marc Christie, Patric...