We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Abstract. Developmental models simulate the spatio-temporal development of a complex system. The system described in this paper combines the advantages of a number of previously di...
Abstract. We describe a novel automatic technique for finding a dense correspondence between a pair of n-dimensional surfaces with arbitrary topologies. This method employs a diffe...
–This paper proposes that there are ultimately only two topical tactile feedback generation modalities for haptic human interfaces which allow the human operator to handle either...
Change and evolution of business and technology imply change and evolution of development processes. Besides that for a certain enterprise and/or project we will usually integrate ...
Michael Gnatz, Frank Marschall, Gerhard Popp, Andr...