This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Nowadays, with the exponential growing of 3D object representations in private databases or on the web, it is all the more required to match these objects from some views. To impr...
This paper proposes a method of determining human head poses from a sequence of images. The main idea is to use some features in a 3D head model to generate a virtual fronto-paral...
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...