A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
—This paper presents a novel probabilistic approach to hierarchical, exemplar-based shape matching. No feature correspondence is needed among exemplars, just a suitable pairwise ...
— In the last decade, graph-cut optimization has been popular for a variety of labeling problems. Typically graph-cut methods are used to incorporate smoothness constraints on a ...
A common method for real-time segmentation of moving regions in image sequences involves "background subtraction," or thresholding the error between an estimate of the i...