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» Genericity in Graphics Recognition Algorithms
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CVPR
2010
IEEE
15 years 6 months ago
Data Fusion through Cross-modality Metric Learning using Similarity-Sensitive Hashing
Visual understanding is often based on measuring similarity between observations. Learning similarities specific to a certain perception task from a set of examples has been show...
Michael Bronstein, Alexander Bronstein, Nikos Para...
CGI
2000
IEEE
15 years 2 months ago
Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting
A novel procedure for segmenting a set of scattered 3D data obtained from a head and shoulders multiview sequence is presented. The procedure consists of two steps. In the first ...
Nikos Grammalidis, Michael G. Strintzis
MIG
2010
Springer
14 years 8 months ago
Navigation Queries from Triangular Meshes
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
Marcelo Kallmann
I3D
2010
ACM
15 years 7 months ago
Efficient Sparse Voxel Octrees
In this paper we examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs. We present ...
Samuli Laine, Tero Karras
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 4 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin