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EVOW
2009
Springer
16 years 25 days ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
GECCO
2005
Springer
132views Optimization» more  GECCO 2005»
15 years 11 months ago
A statistical learning theory approach of bloat
Code bloat, the excessive increase of code size, is an important issue in Genetic Programming (GP). This paper proposes a theoretical analysis of code bloat in the framework of sy...
Sylvain Gelly, Olivier Teytaud, Nicolas Bredeche, ...
CCIA
2005
Springer
15 years 11 months ago
Comparison of Strategies Based on Evolutionary Computation for the Design of Similarity Functions
One of the main keys in case-based reasoning system is the retrieval phase, where the most similar cases are retrieved by means of a similarity function. According to the problem, ...
Albert Fornells-Herrera, J. Camps Dausà, El...
QCQC
1998
Springer
154views Communications» more  QCQC 1998»
15 years 10 months ago
Automated Design of Quantum Circuits
In order to design a quantum circuit that performs a desired quantum computation, it is necessary to find a decomposition of the unitary matrix that represents that computation in ...
Colin P. Williams, Alexander G. Gray
UIST
1994
ACM
15 years 10 months ago
Evolutionary Learning of Graph Layout Constraints from Examples
We propose a new evolutionary method of extracting user preferences from examples shown to an automatic graph layout system. Using stochastic methods such as simulated annealing a...
Toshiyuki Masui