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EVOW
2009
Springer
15 years 6 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
GECCO
2005
Springer
132views Optimization» more  GECCO 2005»
15 years 5 months ago
A statistical learning theory approach of bloat
Code bloat, the excessive increase of code size, is an important issue in Genetic Programming (GP). This paper proposes a theoretical analysis of code bloat in the framework of sy...
Sylvain Gelly, Olivier Teytaud, Nicolas Bredeche, ...
CCIA
2005
Springer
15 years 5 months ago
Comparison of Strategies Based on Evolutionary Computation for the Design of Similarity Functions
One of the main keys in case-based reasoning system is the retrieval phase, where the most similar cases are retrieved by means of a similarity function. According to the problem, ...
Albert Fornells-Herrera, J. Camps Dausà, El...
QCQC
1998
Springer
154views Communications» more  QCQC 1998»
15 years 4 months ago
Automated Design of Quantum Circuits
In order to design a quantum circuit that performs a desired quantum computation, it is necessary to find a decomposition of the unitary matrix that represents that computation in ...
Colin P. Williams, Alexander G. Gray
UIST
1994
ACM
15 years 3 months ago
Evolutionary Learning of Graph Layout Constraints from Examples
We propose a new evolutionary method of extracting user preferences from examples shown to an automatic graph layout system. Using stochastic methods such as simulated annealing a...
Toshiyuki Masui