How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
BDI (Belief, Desire, Intention) agent systems are very powerful, but they lack the ability to incorporate planning. There has been some previous work to incorporate planning withi...
ion in model checking multi-agent systems Mika Cohen Department of Computing Imperial College London London, UK Mads Dam Access Linnaeus Center Royal Institute of Technology Stockh...
Mika Cohen, Mads Dam, Alessio Lomuscio, Francesco ...
By equipping a mobile device with distance sensing capabilities, we aim to expand the interaction possibilities of mobile and wearable devices beyond the confines of the physical ...
In this paper we investigate the benefit of scheduling non-critical loads for a higher latency during software pipelining. "Noncritical" denotes those loads that have s...
Sebastian Winkel, Rakesh Krishnaiyer, Robyn Sampso...