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» Geodesic Methods in Computer Vision and Graphics
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ASSETS
2005
ACM
14 years 12 months ago
Automatic production of tactile graphics from scalable vector graphics
This paper presents a method to convert vector graphics into tactile representations for the blind. Generating tactile pictures from vector graphics is an important effort to bri...
Stephen E. Krufka, Kenneth E. Barner
EMMCVPR
2003
Springer
15 years 3 months ago
Geometric Analysis of Continuous, Planar Shapes
Abstract. We propose two differential geometric representations of planar shapes using: (i) direction functions and (ii) curvature functions, of their boundaries. Under either rep...
Anuj Srivastava, Washington Mio, Eric Klassen, Sha...
FTCGV
2011
122views more  FTCGV 2011»
14 years 1 months ago
Structured Learning and Prediction in Computer Vision
Powerful statistical models that can be learned efficiently from large amounts of data are currently revolutionizing computer vision. These models possess a rich internal structur...
Sebastian Nowozin, Christoph H. Lampert
ICPR
2002
IEEE
15 years 2 months ago
Near-Optimal Regularization Parameters for Applications in Computer Vision
Computer vision requires the solution of many ill-posed problems such as optical flow, structure from motion, shape from shading, surface reconstruction, image restoration and ed...
Changjiang Yang, Ramani Duraiswami, Larry S. Davis
ICPR
2000
IEEE
15 years 11 months ago
Improving Arc Detection in Graphics Recognition
In the context of graphics recognition, arc detection consists in the extraction of circles and arcs from the image of a graphics document or from the segments yielded by its vect...
Gérald Masini, Karl Tombre, Philippe Dosch