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» Geodesic Methods in Computer Vision and Graphics
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DICTA
2003
14 years 11 months ago
Computing Image-Based Reprojection Error on Graphics Hardware
This paper describes a novel approach to the problem of recovering information from an image set by comparing the radiance of hypothesised point correspondences. This method is app...
John W. Bastian, Anton van den Hengel
ICPR
2006
IEEE
15 years 11 months ago
Browsing graphics without prior knowledge
In this paper, we present a system to browse a set of graphical documents without prior knowledge of their content. This system relies on a new structural method locating regions ...
Daniel Zuwala, Jan Rendek
ECCV
2004
Springer
15 years 11 months ago
Face Recognition from Facial Surface Metric
Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
SIGGRAPH
1998
ACM
15 years 2 months ago
A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display
In this paper we develop a computational model of adaptation and spatial vision for realistic tone reproduction. The model is based on a multiscale representation of pattern, lumi...
Sumanta N. Pattanaik, James A. Ferwerda, Mark D. F...
IWVF
2001
Springer
15 years 2 months ago
Qualitative Estimation of Depth in Monocular Vision
Abstract. In this paper we propose two techniques to qualitatively estimate distance in monocular vision. Two kinds of approaches are described, the former based on texture analysi...
Virginio Cantoni, Luca Lombardi, Marco Porta, Ugo ...