We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Matching patches between two images, also known as computing nearest-neighbor fields, has been proven a useful technique in various computer vision/graphics algorithms. But this ...
In this paper, we propose a novel framework to jointly recover the illumination environment and an estimate of the cast shadows in a scene from a single image, given coarse 3D geo...
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...
The geometric median is a classic robust estimator of centrality for data in Euclidean spaces. In this paper we formulate the geometric median of data on a Riemannian manifold as ...
P. Thomas Fletcher, Suresh Venkatasubramanian, Sar...