Sciweavers

343 search results - page 31 / 69
» Geodesic Methods in Computer Vision and Graphics
Sort
View
SPIEVIP
2008
15 years 10 days ago
Adaptive methods of two-scale edge detection in post-enhancement visual pattern processing
Adaptive methods are defined and experimentally studied for a two-scale edge detection process that mimics human visual perception of edges and is inspired by the parvo-cellular (...
Zia-ur Rahman, Daniel J. Jobson, Glenn A. Woodell
ECCV
2008
Springer
15 years 12 months ago
Constrained Maximum Likelihood Learning of Bayesian Networks for Facial Action Recognition
Probabilistic graphical models such as Bayesian Networks have been increasingly applied to many computer vision problems. Accuracy of inferences in such models depends on the quali...
Cassio Polpo de Campos, Yan Tong, Qiang Ji
3DOR
2008
15 years 11 days ago
3D Object Retrieval using an Efficient and Compact Hybrid Shape Descriptor
We present a novel 3D object retrieval method that relies upon a hybrid descriptor which is composed of 2D features based on depth buffers and 3D features based on spherical harmo...
Panagiotis Papadakis, Ioannis Pratikakis, Theohari...
RT
2004
Springer
15 years 3 months ago
Image-Based Stereoscopic painterly Rendering
We present a new image-based stereoscopic painterly algorithm that we use to automatically generate stereoscopic paintings. Our work is motivated by contemporary painters who have...
Efstathios Stavrakis, Margrit Gelautz
CVPR
2010
IEEE
15 years 6 months ago
Fast Matting Using Large Kernel Matting Laplacian Matrices
Image matting is of great importance in both computer vision and graphics applications. Most existing state-of-the-art techniques rely on large sparse matrices such as the matting ...
Kaiming He, Jian Sun, Xiaoou Tang