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» Geodesic Methods in Computer Vision and Graphics
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BMVC
2001
15 years 11 days ago
Graph Matching using Adjacency Matrix Markov Chains
This paper describes a spectral method for graph-matching. We adopt a graphical models viewpoint in which the graph adjacency matrix is taken to represent the transition probabili...
Antonio Robles-Kelly, Edwin R. Hancock
ICPR
2006
IEEE
15 years 11 months ago
Multi-modal Sequential Monte Carlo for On-Line Hierarchical Graph Structure Estimation in Model-based Scene Interpretation
We present a computationally efficient, on-line graph structure estimation method for model-based scene interpretation. Different scenes have different hierarchical graphical mode...
In-So Kweon, Sungho Kim
ICPR
2008
IEEE
15 years 4 months ago
3D object localization based on occluding contour using STL CAD model
This paper describes a method to localize 3D objects, which is the extension of the segment-based object recognition method to use on a STL CAD model. Models for localization are ...
Kenichi Maruyama, Yoshihiro Kawai, Takashi Yoshimi...
GRAPHITE
2007
ACM
15 years 1 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
IEEECGIV
2006
IEEE
15 years 4 months ago
Incremental Voxel Colouring by Ray Traversal
Image based reconstruction from multiple views is an interesting challenge. Recently methods of optimisation based voxel colouring have appeared, which make use of incremental vis...
O. Batchelor, R. Mukundan, R. Green