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» Geodesic Methods in Computer Vision and Graphics
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CVPR
2011
IEEE
14 years 1 months ago
Learning People Detection Models from Few Training Samples
People detection is an important task for a wide range of applications in computer vision. State-of-the-art methods learn appearance based models requiring tedious collection and ...
Leonid Pishchulin, Christian Wojek, Arjun Jain, Th...

Publication
364views
15 years 4 months ago
CV-SLAM: A new ceiling vision-based SLAM technique
We propose a fast and robust CV-SLAM (Ceiling Vision –based Simultaneous Localization and Mapping) technique using a single ceiling vision sensor. The proposed algorithm is suita...
Woo Yeon Jeong (Seoul National University), Kyoung...
GRAPHICSINTERFACE
2000
14 years 11 months ago
Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data
In this paper, we present an efficient way to denoise bivariate data like height fields, color pictures or vector fields, while preserving edges and other features. Mixing surface...
Mathieu Desbrun, Mark Meyer, Peter Schröder, ...
SIGGRAPH
2000
ACM
15 years 1 months ago
Acquiring the reflectance field of a human face
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...
CVPR
2009
IEEE
16 years 5 months ago
Capturing Multiple Illumination Conditions using Time and Color Multiplexing
Many vision and graphics problems such as relighting, structured light scanning and photometric stereo, need im- ages of a scene under a number of different illumination conditi...
Bert De Decker (Hasselt University), Jan Kautz (Un...