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» Geodesic Methods in Computer Vision and Graphics
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SIGGRAPH
1999
ACM
15 years 2 months ago
Creating Generative Models from Range Images
We describe a new approach for creating concise high-level generative models from range images or other approximate representations of real objects. Using data from a variety of a...
Ravi Ramamoorthi, James Arvo
CAE
2007
15 years 11 days ago
An Efficient Perception-based Adaptive Color to Gray Transformation
The visualization of color images in gray scale has high practical and theoretical importance. Neither the existing local, gradient based methods, nor the fast global techniques g...
László Neumann, Martin Cadík,...
CVPR
2012
IEEE
13 years 11 days ago
Example-based 3D object reconstruction from line drawings
Recovering 3D geometry from a single 2D line drawing is an important and challenging problem in computer vision. It has wide applications in interactive 3D modeling from images, c...
Tianfan Xue, Jianzhuang Liu, Xiaoou Tang
CVPR
2007
IEEE
15 years 12 months ago
Illumination Multiplexing within Fundamental Limits
Taking a sequence of photographs using multiple illumination sources or settings is central to many computer vision and graphics problems. A growing number of recent methods use m...
Netanel Ratner, Yoav Y. Schechner
ICCV
2007
IEEE
15 years 12 months ago
A Divide-and-Conquer Approach to 3D Object Reconstruction from Line Drawings
3D object reconstruction from a single 2D line drawing is an important problem in both computer vision and graphics. Many methods have been put forward to solve this problem, but ...
Yu Chen, Jianzhuang Liu, Xiaoou Tang