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» Geodesic Methods in Computer Vision and Graphics
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ICCV
2011
IEEE
13 years 10 months ago
Illumination Demultiplexing from a Single Image
A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
Christine Chen, Daniel Vaquero, Matthew Turk
ICIP
2002
IEEE
15 years 11 months ago
Fitting smooth surfaces to scattered 3D data using piecewise quadratic approximation
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
Hélio Pedrini, Murilo Vicente Gonçal...
ISMAR
2006
IEEE
15 years 4 months ago
Texture generation over the marker area
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
Sanni Siltanen
SIGGRAPH
1997
ACM
15 years 2 months ago
Recovering high dynamic range radiance maps from photographs
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
Paul E. Debevec, Jitendra Malik
ETVC
2008
14 years 11 months ago
Discrete Curvature Flows for Surfaces and 3-Manifolds
Intrinsic curvature flows can be used to design Riemannian metrics by prescribed curvatures. This chapter presents three discrete curvature flow methods that are recently introduce...
Xiaotian Yin, Miao Jin, Feng Luo 0002, Xianfeng Da...