A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
Intrinsic curvature flows can be used to design Riemannian metrics by prescribed curvatures. This chapter presents three discrete curvature flow methods that are recently introduce...
Xiaotian Yin, Miao Jin, Feng Luo 0002, Xianfeng Da...